Tuesday, May 14, 2013

Mobile Interactive Design Course Syllabus


Mobile Interaction Design

Please provide a complete syllabus. All elements of the syllabus are required unless noted as “if applicable.”
Course Title:Mobile & Interactive Design
Course Number (If applicable):
COURSE DESCRIPTION:
An introduction to the design concepts related to human interaction on mobile devices. 

PREREQUISITES:

REQUIRED MATERIALS:

ADDITIONAL RESOURCES (if applicable):

LEARNING OUTCOMES/COMPETENCIES:

  1.  


COURSE ASSESSMENT:

Grading Scale

Category
Weight








Final Grade
100%


Total Points
Percentage
Grade


A


B


C


D


F







COURSE SCHEDULE:
Note: This partial example shows a course that combines lecture and lab components.

Module/
Lesson
Module/Lesson Title & description (if applicable)
Learning Outcomes
Assignment (w/category & point value)
1.  1
 Intro to Context/Content/User
Students will understand the role context,content,user influences the design of a mobile application.
 Lecture and completion of click stream design diagram.
  1. Programmatic thinking

  1. layout
Students will have a introductory level of programmatic thinking.

How does Programmatic thinking influence layout design?
 Evaluation of Programming terms and language.
Students will produce layout design with click stream analyis and will also evaluate and choose platform and programming language for the design.

3.  
  1. Design elements
  2. Concepts
Students will be provided overview of the elements of art/design as it related to mobile interactive design.
 Design for mobile:color schemes,page layouts,button shapes and sizes,graphics and resolutions,
4.  
  1. Buttons and Icons
  2. Layout
Students will understand how to design buttons for specific interaction goals. 
 integrate with design unit
5.  
 Intro to Mob Dev tools
An introduction to the current tools for mobile development.
 intro to platforms and how the platforms work with app types
6.  
 Click stream layout project

Students will create a click stream layout analysis project which will
develop thier abilities to layout and design a mobile application idea.
 click stream analysis for business and design use
create a web usage report
7.  
  1. Adds and monetizatio
  2. Market
Students
 monetization and mobile markets
8. 
  1. App Marketing & Ads


  2. In Depth look at App market place

 marketplaces itunes/play markets


  1. Introduction to mobile design capstone project.

  1. Students learn how to conduct gap analysis  for mobile markets 

Student Market analyis of mobile market
 


Business Lesson


Critique
Students conduct critique...

Presentation
Students present refined final project.